Here is what the problem is.">
I was wondering if there is a way to first check if my trinkets are off cooldown and THEN use /use them.
Here is what the problem is.
My macros look BASICALLY something like this.
Problem with this method is when my trinkets are on Cooldown I get bombarded withItem is Not Ready YetandSpell Is Not Ready Yeterror messages, which significantly reduce my casting speed, which is a BIG problem in PVP. You know every failed spell or trinket use trigger a GCD of like 0.5 or more.
I need some way to check if the trinkets are ready before executing the /use command and if they are still on Cooldown, the macro should skip the /use 13, 14 part and proceed directly with the spell-cast.
Here is how I imagine it, USING PSEUDO-CODE to just represent my idea.
Anyone got any idea how to resolve this ? I used the Search function but didn't find anything relevant to my problem.
Generic Classic Macros Clear Action Bar Macro. This macro will remove any Spells and Macros on your action bars, use with caution. /run for i = 1,120 do PickupAction(i) ClearCursor end Upper Trinket Macro. This macro will let you use your upper slot trinket. #showtooltip /use 13 Lower Trinket Macro. This macro will let you use your lower slot. I tried using '/equip (ring 1) /equip (ring 2)' but that only ends up equipping (ring 2) in the first slot. Is it possible to modify the /equip command to somehow enable it to equip both rings? I know there are addons that do this much easier, but I'd rather not clutter my hard drive. IIRC SimC just uses whatever is in trinket slot 1 first. I don't remember there being sophisticated logic for trinket usage. Sandman's would be a significant upgrade to Copeland's if it gets you out of using double clickable trinkets. Double clickable trinkets in general are not good due to the CD triggered on each other.