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Cabal Online has an extensive system that provides additional enhancements, or options, to slotted items such as increasing Critical Damage or Alz drop rate. Options are added using the Core Alchemist found in every town. There are two types of items that can be granted options:
There are some rules for enhancing equipment which will be confusing for new players.
The following materials are needed
If you've never used a Force Core before, you are best to practice with a Force Core (Low).
When upgrading an item, put the item in the left slot and select the number of force cores you wish to use (1-10) and place the scroll option you want into the right slot (see image for reference). Note: You can only use the same grade option scroll for the item's grade. (ex. High for osmium, low for aramid, or highest for lycanus)
Training pets is similar to granting options in equipment.
Used in slotting stats into gear with an empty slot.
There are 4 grades of Force Cores. Each grade is used to slot equipment of different grade:
Image | Item name | Equipment Grade |
---|---|---|
Force Core (Low) |
| |
Force Core (Medium) |
| |
Force Core (High) |
| |
Force Core (Highest) |
|
Notes:
Icon | Effect | Helm | Suit | Gloves | Boots | Sword | Magic | Extend (1H/2H) | Pet | Bike | Option Scroll (Fixed, Drop only) | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1H | 2H | Blue | RW3 | Armor | Weapon | Bike | |||||||||
HP Up | - | +50 | - | +50 | - | - | - | +80 | +30 | +150 | +150 | Fixed | - | Fixed | |
MP Up | +50 | +50 | - | +50 | - | - | - | +80 | +30 | - | - | Fixed | - | - | |
Attack | - | - | +2 | - | +2 | +4 | +2 | +5/+10 | +5 | +20 | +20 | Fixed | Fixed | Fixed | |
Magic Attack | - | - | - | - | +2 | +4 | +2 | +5/+10 | +5 | +20 | +20 | - | Fixed | Fixed | |
Defense | +2 | +2 | +2 | +2 | - | - | - | +4 | +3 | - | - | Fixed | - | - | |
Attack Rate | - | - | +50 | - | +50 | +100 | +50 | +100/+200 | +60 | - | - | Fixed | Fixed | - | |
Defense Rate | +20 | +20 | +20 | +20 | - | - | - | +40 | +30 | - | - | Fixed | - | - | |
Critical Damage | +10% | - | - | - | +10% | +20% | +10% | +12%/+24% | +2% | +8% | +8% | Fixed | Fixed | Fixed | |
Critical Rate | +5% | - | - | - | +5% | +10% | +5% | 7%/14% | +1% | +4% | +4% | Fixed | Fixed | Fixed | |
Max Critical Rate | - | +2% | +2% | - | - | - | - | 3% | +1% | +2% | +2% | Fixed | - | Fixed | |
HP Steal per hit | +10 | - | - | +10 | - | - | - | +7 | +5 | - | - | Fixed | - | - | |
HP Steal % | - | - | +2% | - | - | - | - | +3% | +1% | - | - | Fixed | - | - | |
MP Steal per hit | +10 | - | - | +10 | - | - | - | +7 | +5 | - | - | Fixed | - | - | |
MP Steal % | - | - | +2% | - | - | - | - | 3% | +1% | - | - | Fixed | - | - | |
HP AutoHeal | - | +2 | +2 | +2 | - | - | - | +3 | +3 | - | - | Fixed | - | - | |
MP AutoHeal | - | +2 | +2 | +2 | - | - | - | +3 | +3 | - | - | Fixed | - | - | |
Add Damage | - | - | - | - | +5 | +10 | +5 | +10/+20 | +5 | - | - | - | Fixed | - | |
Min Damage Increase | - | - | - | - | +1% | +2% | +1% | +2%/+4% | +1% | - | - | - | Fixed | - | |
Flee Rate | - | +1% | - | +1% | - | - | - | 2% | +1% | - | - | Fixed | - | - | |
Alz drop amount | +15% | +15% | - | +15% | +15% | +30% | +15% | +20%/40% | +10% | - | - | Drop | Drop | - | |
1 slot item drop | +20% | - | - | - | +20% | +40% | +20% | +80%/+160% | - | - | - | Drop | Drop | - | |
2 slot item drop | +150% | +150% | +150% | +150% | +150% | +300% | +150% | +300%/+600% | +100% | - | - | Drop | Drop | - | |
Skill EXP per skill | +4 | +4 | +4 | +4 | +4 | +8 | +4 | +5/+10 | +2 | - | - | Drop | Drop | - | |
Sword Skill AMP | +7% | +7% | +7% | +7% | +7% | +14% | +7% | 8%/16% | +1% | 4% | 4% | Drop | Drop | Fixed | |
Magic Skill AMP | +7% | +7% | +7% | +7% | +7% | +14% | +7% | 8%/16% | +1% | 4% | 4% | Drop | Drop | Fixed | |
Resist Critical Rate | - | - | - | - | - | - | - | - | +1% | 4% | 4% | - | - | Fixed | |
Resist Critical Damage | - | - | - | - | - | - | - | - | +1% | 8% | 8% | - | - | Fixed | |
Resist Unable to move | - | - | - | - | - | - | - | - | +1% | - | - | - | - | - | |
Resist Knock Down | - | - | - | - | - | - | - | - | +1% | - | - | - | - | - | |
Resist Knock Back | - | - | - | - | - | - | - | - | +1% | - | - | - | - | - | |
Resist Stun | - | - | - | - | - | - | - | - | +1% | - | - | - | - | - | |
Resist Skill Amp. | - | - | - | - | - | - | - | - | - | 4% | 4% | - | - | Fixed |